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Text File  |  1998-03-05  |  2KB  |  54 lines

  1. #------------------------------------------------------------------------------
  2. #
  3. # NOTE: This key binding script may not work with analog joysticks
  4. # if their readings fluctuate too much.
  5. #
  6.  
  7.  
  8. #------------------------------------------------------------------------------
  9. # include generic camera controls
  10. exec _defCamera.cs
  11.  
  12.  
  13. #------------------------------------------------------------------------------
  14. # include generic keyboard controls
  15. exec _defKeyboard.cs
  16.  
  17.  
  18. #------------------------------------------------------------------------------
  19. #
  20. # Add mouse to contol of the targeting cursor
  21. #
  22. editActionMap Herc
  23.  
  24. bindAction mouse0 make  button0            TO ACTION_FIRE 1.0
  25. bindAction mouse0 break button0            TO ACTION_FIRE 0.0
  26. bindAction mouse0 break button1            TO ACTION_TARGET_SELECTED
  27. bindAction mouse0 break button2            TO ACTION_TARGET_CLOSEST
  28. bindAction mouse0 xaxis                    TO ACTION_LOOK_X scale 0.5 flip
  29. bindAction mouse0 yaxis                    TO ACTION_LOOK_Y scale 0.5 flip
  30. bindAction mouse0 zaxis                    TO ACTION_TARGET_ADJ scale 0.5
  31.  
  32.  
  33. bindAction joystick make button0           TO ACTION_FIRE 1.0
  34. bindAction joystick break button0          TO ACTION_FIRE 0.0
  35. bindAction joystick make button1           TO ACTION_TARGET_SELECTED
  36. bindAction joystick make button2           TO ACTION_WEAPON_LINK
  37. bindAction joystick make button3           TO ACTION_CAMOUFLAGE
  38. bindAction joystick make button4           TO ACTION_WEAPON_ADJ -1.0
  39. bindAction joystick make button5           TO ACTION_WEAPON_ADJ +1.0
  40. bindAction joystick make button7           TO ACTION_SHIELD_TRACK
  41. bindAction joystick make button6           TO ACTION_CROUCH 1.0
  42. bindAction joystick break button6          TO ACTION_CROUCH 0.0
  43.  
  44. bindAction joystick xaxis                  TO ACTION_YAW deadzone 0.1  center square
  45. bindAction joystick yaxis                  TO ACTION_SPEED  deadzone 0.1 center square
  46. bindAction joystick rzaxis                 TO ACTION_SHIELD_FOCUS_ADJ deadzone 0.1 center square
  47.  
  48. # The zaxis may cause input problems with some mice.
  49. #bindAction joystick zaxis                 TO ACTION_SPEED deadzone center 0.1  square
  50.  
  51. # comment these 2 lines out if you have problem with you analog joystick
  52. bindAction joystick xpov                   TO ACTION_LOOK_X flip
  53. bindAction joystick ypov                   TO ACTION_LOOK_Y
  54.